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1. Some suggestions regarding the NPE update to include Piracy. - in Player Features and Ideas Discussion [original thread]
Based on a comment by CCP Manifest on Reddit, an update of the NPE is planned for the Alpha clone release (thread here: https://www.reddit.com/r/Eve/comments/50hcpc/welcome_to_free_to_play_eve/d7408mv#d7408mv ) As I've been collecting informati...
- by Bernard Quinn - at 2016.08.31 20:23:22
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2. fix the damn aura voice - in EVE General Discussion [original thread]
Serene Repose wrote: Most modern passenger aircraft have a friendly, computer-generated voice that tells the pilot (should this pilot be unsafely losing altitude,) "Pull up. Pull up." Imagine that being the last thing you hear as your aircraft ...
- by Bernard Quinn - at 2016.08.22 14:05:54
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3. [SERVICE] --- Alliance Creation --- - in Sell Orders [original thread]
Wonderful and quick service, with everything set up in just a few minutes!
- by Bernard Quinn - at 2016.08.12 22:46:04
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4. Question about Mercoxit Mining and Mining Laser Turrets - in Science and Industry [original thread]
Sarah Flynt wrote: The tiny detail that you're missing is: only Deep Core lasers can mine Mercoxit, regular (strip) miners can't. That's one heck of a detail that I managed to miss. Thank you for pointing it out!
- by Bernard Quinn - at 2016.08.08 15:22:40
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5. Question about Mercoxit Mining and Mining Laser Turrets - in Science and Industry [original thread]
While playing around with PyFA and mining, I took a look at Mercoxit. I was very surprised, as the Modulated Deep Core Miner II, able to use a Mercoxit Mining Crystal (and even going so far in the description to mention its use for Mercoxit), is w...
- by Bernard Quinn - at 2016.08.08 14:54:40
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6. What are the biggest bottlenecks you find in industry? - in Science and Industry [original thread]
Do Little wrote: Running out of material is generally a good thing - it means you underestimated sales! When it happens a blockade runner is your best friend - at 8AU/sec a run to the closest trade hub shouldn't take long. I tried running a ...
- by Bernard Quinn - at 2016.07.09 19:01:00
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7. Rorq and Barge changes - in EVE General Discussion [original thread]
I know it'll be met with hostilities, but I'd love to see not barges changed, but belts. Get rid of the static, repopulating belts, and replace them entirely with ore anoms that have similar respawn mechanics as ice belts, except instead of respaw...
- by Bernard Quinn - at 2016.07.08 23:27:38
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8. What are the biggest bottlenecks you find in industry? - in Science and Industry [original thread]
I've finally gotten my supply lines sorted out and functinging really well, but as I continue to play around with manufacturing, research, invention, etc, I find not a single new bottleneck, but different things being bottlenecks at different time...
- by Bernard Quinn - at 2016.07.08 22:07:51
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9. What do you think CCP is planning for the barge rework? - in Science and Industry [original thread]
As crazy as it may sound, I'm hoping for an overhaul of how asteroid belts work. Instead of having static belts in every system, make them all anoms that will respawn with similar mechanics to ice belts (four hours after it was mined out), but in ...
- by Bernard Quinn - at 2016.07.08 22:07:09
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10. Is there a list of which T1 items their T2 counterparts come from? - in EVE New Citizens Q&A [original thread]
Archibald Thistlewaite III wrote: The variations tab of any item in the game tells you that, including ammo. I expect someone has made a list and hopefully they will post it for you, but in the meantime all that info is ingame already. I didn...
- by Bernard Quinn - at 2016.07.04 13:22:24
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11. mining in high sec space - in EVE New Citizens Q&A [original thread]
On top of what others have said, you can also opt to mine in "different locations" inside a system. A lot of missions have asteroids in them, and at Level 1, the Security Mission NPC's are pretty easy to kill (most, but not all) to clear out your ...
- by Bernard Quinn - at 2016.07.04 13:07:25
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12. Is there a list of which T1 items their T2 counterparts come from? - in EVE New Citizens Q&A [original thread]
I've been getting more and more into industry, and it's a lot of fun. But the thing I keep running into is finding which things turn into which other things. It's pretty obvious for modules, but things like Ammo and Ships aren't quite so obvious. ...
- by Bernard Quinn - at 2016.07.04 12:55:25
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13. Annoyed by the manual sell price. CHANGE THE FORMATTING!!!! - in EVE General Discussion [original thread]
The game adds .00, it doesn't throw the decimal in after the last two digits. If the game did throw it in at the last two digits (which it doesn't, and the several million orders that happen each week can attest to that), your 80,000,000 wo...
- by Bernard Quinn - at 2016.06.17 12:50:27
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14. What questions should I ask when looking to do industry in nullsec? - in EVE New Citizens Q&A [original thread]
aldhura wrote: Best item to build in null/low will be capital sips. Doctrine ships and mods generally also do well in null areas. moon goo reactions also provide a decent income. You will need some capital skills and a a second account. bovril ...
- by Bernard Quinn - at 2016.06.15 01:55:52
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15. What questions should I ask when looking to do industry in nullsec? - in EVE New Citizens Q&A [original thread]
Tau Cabalander wrote: Some ideas, maybe: https://forums.eveonline.com/default.aspx?g=posts&m=6398252#post6398252
Thanks! I'll look over that. Memphis Baas wrote: The backbone of the null alliances is actually their "logistics" sy...
- by Bernard Quinn - at 2016.06.14 21:14:22
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16. What questions should I ask when looking to do industry in nullsec? - in EVE New Citizens Q&A [original thread]
There's so much in this game, it's making my head spin right around. I feel like I'm on a record player. All jokes aside, there's a HUGE amount of stuff going on, and every time I figure one thing out, I see that a whole lot more things have line...
- by Bernard Quinn - at 2016.06.14 03:09:48
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